Gestures
Gestures, such as tap, slide and pinch, allow users to interact with your app by manipulating UI elements on the screen.
In NativeScript, View—the base class for all NativeScript UI elements—has on and off methods that let you subscribe or unsubscribe to all events and gestures recognized by the UI element.
As the first parameter, you pass an on or off method and the type of gesture you want to track. The second parameter is a function that is called each time the specified gesture is recognized. The function arguments contain additional information about the gesture, if applicable.
List of supported gestures in NativeScript:
Tap
Action: Briefly touch the screen.
<GridLayout tap="onTap" class="bg-primary p-15 m-15" width="200" height="200">
</GridLayout>
function onTap(args) {
console.log("Tap!");
console.log(`Object that triggered the event: ${args.object}`);
console.log(`View that triggered the event: ${args.view}`);
console.log(`Event name: ${args.eventName}`);
}
exports.onTap = onTap;
import { GestureEventData } from "tns-core-modules/ui/gestures";
export function onTap(args: GestureEventData) {
console.log("Tap!");
console.log("Object that triggered the event: " + args.object);
console.log("View that triggered the event: " + args.view);
console.log("Event name: " + args.eventName);
}
Double Tap
Action: Two taps in a quick succession.
function onDoubleTap(args) {
console.log(`Object that triggered the event: ${args.object}`);
console.log(`View that triggered the event: ${args.view}`);
console.log(`Event name: ${args.eventName}`);
}
exports.onDoubleTap = onDoubleTap;
import { GestureEventData } from "tns-core-modules/ui/gestures";
export function onDoubleTap(args: GestureEventData) {
console.log("Object that triggered the event: " + args.object);
console.log("View that triggered the event: " + args.view);
console.log("Event name: " + args.eventName);
}
Touch
Action: A finger action was performed.
<GridLayout touch="onTouch" class="bg-primary p-15 m-15" width="200" height="200" ></GridLayout>
<Label text="{{'Box touched at X: ' + coordX}}" textWrap="true" class="h3 p-l-15 p-r-15 p-t-15 text-left"/>
<Label text="{{'Box touched at Y: ' + coordY}}" textWrap="true" class="h3 p-l-15 p-r-15 p-t-15 text-left"/>
function onTouch(args) {
console.log(`Object that triggered the event: ${args.object}`);
console.log(`View that triggered the event: ${args.view}`);
console.log(`Event name: ${args.eventName}`);
console.log(`Touch action (up, down, cancel or move) ${args.action}`);
console.log(`Touch point: [ ${args.getX()} , ${args.getY()} ]`);
console.log(`activePointers: ${args.getActivePointers().length}`);
}
exports.onTouch = onTouch;
import {
TouchGestureEventData
} from "tns-core-modules/ui/gestures";
export function onTouch(args: TouchGestureEventData) {
console.log("Object that triggered the event: " + args.object);
console.log("View that triggered the event: " + args.view);
console.log("Event name: " + args.eventName);
console.log("Touch action (up, down, cancel or move)" + args.action);
console.log("Touch point: [" + args.getX() + ", " + args.getY() + "]");
console.log("activePointers: " + args.getActivePointers().length);
}
Swipe
Action: Swiftly slide your finger across the screen. Swipes are quick and affect the screen even after the finger is lifted off the screen.
<GridLayout swipe="onSwipe" class="bg-primary p-15 m-15" width="200" height="200"></GridLayout>
function onSwipe(args) {
console.log("Swipe!");
console.log(`Object that triggered the event: ${args.object}`);
console.log(`View that triggered the event: ${args.view}`);
console.log(`Event name: ${args.eventName}`);
console.log(`Swipe Direction: ${args.direction}`);
}
exports.onSwipe = onSwipe;
import { SwipeGestureEventData } from "tns-core-modules/ui/gestures";
export function onSwipe(args: SwipeGestureEventData) {
console.log("Swipe!");
console.log("Object that triggered the event: " + args.object);
console.log("View that triggered the event: " + args.view);
console.log("Event name: " + args.eventName);
console.log("Swipe Direction: " + args.direction);
}
Long Press
Action: Press your finger against the screen for a few moments.
<GridLayout class="bg-primary p-15 m-15" width="200" height="200" longPress="onLongPress">
</GridLayout>
function onLongPress(args) {
console.log(`Object that triggered the event: ${args.object}`);
console.log(`View that triggered the event: ${args.view}`);
console.log(`Event name: ${args.eventName}`);
}
exports.onLongPress = onLongPress;
import { GestureEventData } from "tns-core-modules/ui/gestures";
export function onLongPress(args: GestureEventData) {
console.log("Object that triggered the event: " + args.object);
console.log("View that triggered the event: " + args.view);
console.log("Event name: " + args.eventName);
}
Pan
Action: Press your finger down and immediately start moving it around. Pans are executed more slowly and allow for more precision and the screen stops responding as soon as the finger is lifted off it.
<GridLayout pan="onPan" class="bg-primary p-15 m-15" width="200" height="200" ></GridLayout>
function onPan(args) {
// args is of type PanGestureEventData
console.log(`Object that triggered the event: ${args.object}`);
console.log(`View that triggered the event: ${args.view}`);
console.log(`Event name: ${args.eventName}`);
console.log(`Pan delta: [ ${args.deltaX}, ${args.deltaY} ] state: ${args.state}`);
}
exports.onPan = onPan;
import { PanGestureEventData } from "tns-core-modules/ui/gestures";
export function onPan(args: PanGestureEventData) {
// args is of type PanGestureEventData
console.log("Object that triggered the event: " + args.object);
console.log("View that triggered the event: " + args.view);
console.log("Event name: " + args.eventName);
console.log("Pan delta: [" + args.deltaX + ", " + args.deltaY + "] state: " + args.state);
}
Pinch
Action: Touch the screen using two of your fingers, then move them towards each other or away from each other.
<GridLayout pinch="onPinch" class="bg-primary p-15 m-15" width="200" height="200"></GridLayout>
function onPinch(args) {
console.log(`Object that triggered the event: ${args.object}`);
console.log(`View that triggered the event: ${args.view}`);
console.log(`Event name: ${args.eventName}`);
console.log(`Pinch scale: ${args.scale} state: ${args.state}`);
}
exports.onPinch = onPinch;
import { PinchGestureEventData } from "tns-core-modules/ui/gestures";
export function onPinch(args: PinchGestureEventData) {
console.log("Object that triggered the event: " + args.object);
console.log("View that triggered the event: " + args.view);
console.log("Event name: " + args.eventName);
console.log("Pinch scale: " + args.scale + " state: " + args.state);
}
Rotation
Action: Touch the screen using two of your fingers, then rotate them simultaneously left or right.
<GridLayout rotation="onRotation" class="bg-primary p-15 m-15" width="200" height="200"></GridLayout>
function onRotation(args) {
console.log(`Object that triggered the event: ${args.object}`);
console.log(`View that triggered the event: ${args.view}`);
console.log(`Event name: ${args.eventName}`);
console.log(`Rotate angle: ${args.rotation} state: ${args.state}`);
}
exports.onRotation = onRotation;
import { RotationGestureEventData } from "tns-core-modules/ui/gestures";
export function onRotation(args: RotationGestureEventData) {
console.log("Object that triggered the event: " + args.object);
console.log("View that triggered the event: " + args.view);
console.log("Event name: " + args.eventName);
console.log("Rotate angle: " + args.rotation + " state: " + args.state);
}
Events
Each interactive view in NativeScript can access the gesture events it will raise on user interaction.
Name | Description |
---|---|
tap |
Emitted when the view is tapped. |
doubleTap |
Emitted when the view is double tapped. |
touch |
Emitted when the view is touched. Returns action state from TouchGestureEventData
|
longPress |
Emitted when the view is tapped and hold. Returns state . |
pan |
Emitted when the view is paned. Rewturns deltaX and deltaY coordinates as numbers. |
pinch |
Emitted when the view is pinched. Returns scale
|
swipe |
Emitted when the view is swiped left/right. Returns direction as SwipeDirection
|
API References
Native Component
Android | iOS |
---|---|
android.widget.Button | UIButton |